![]() Book Ends: Transfer 2 takes place in the same school as the first game.Big "SHUT UP!": Appears on a sign in the library in RS3.However, he does a Heel–Face Turn, after which Diz reveals himself as the true villain of the entire series who was Playing Both Sides to take control of Vizion for himself. The Riddle Transfer games have Quiz, the new leader of Vizion and Zone 5.1 who orders Phil and his friends kidnapped and takes over his elementary school.Riddle School 5, and the original Riddle School series as a whole, has Viz, leader of Project Vizion who seeks to destroy Earth because he considers it evil, and kidnaps Phil and his friends for this purpose.Munch, who builds the college and kills Phil. Potato, who run the schools that Phil is trying to escape from and hold the keys to his escape. The first three games have the respective principals/counselors, Mr.You have to knock his glasses off with the rubber band hidden in the vent. Beyond the Impossible: Discussed in 3, Phil explains that Zach was able to freeze the flames when the cafeteria was on fire.She instead swallows the entire thing and suffocates on it. Bait-and-Switch: When you have to kill Smiley in her dream in RS5, the camera focuses on the sharp top of the globe you're about to knock her into.Astral Finale: All of Riddle School 5, but especially Viz's freezer ship, and Riddle Transfer 2's final segment takes place in space.Artifact Title: Riddle School 5 has very little to do with school.Unusually, they actually work FOR aliens. Area 51: Zone 5.1, seen in Riddle Transfer, is an agency that captures cryptids to study them, and captures the protagonists because they came in an alien ship.Since RS4 was later revealed to be All Just a Dream, this fate may not have really happened. He didn't have any contact with the outside world until the school was demolished and he died. ![]()
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